Motion Graphics & CGI Rendering Workstations
Working in Adobe After Effects, Cinema 4D, Maya, and Houdini demands heavy multi-frame RAM caching and GPU ray-tracing acceleration for viewport rendering.
1. 32GB to 64GB RAM for Multi-Frame Preview
After Effects Multi-Frame Rendering (MFR) allocates dedicated RAM caches per CPU core. 32GB to 64GB RAM is necessary to preview complex motion graphics without disk caching slowdowns.
2. GPU VRAM (NVIDIA RTX 4080 / 4090 12GB+ VRAM)
Redshift, OctaneRender, and Unreal Engine 5 real-time viewport rendering require 12GB+ GPU VRAM to hold 3D scene textures into memory.